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#21 | ||
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Join Date: Aug 2004
Location: Pittsburgh PA USA
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__________________
Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
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#22 | |||
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Join Date: Dec 2009
Location: Saint Paul, MN
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I also highly recommend the Caverntown supplement for an awesome worked example of a DF town. Quote:
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Our best way to see more publications like this is to vote with our dollars. I echo johndallman's recommendation to see Hall of Judgment if you haven't already. It includes another example of a non-abstract town and lots of Norse culture to add to the DF stew. I love it and hope to see more like this from Doug. (And I hope jhis example inspires other 3rd party authors and publishers to jump in!) |
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#23 | |||||
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Is DF set up to explicitly handle this sort of play? Yes. Is the only sort of play you can run using DF? No. Quote:
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But I bet that 3e book, Middle Ages 1, would go a very long way in fulfilling part of this. I mean if I wanted to run medieval European DF, I'd certainly start there. And if I really wanted to go to town, it looks like there is a series out there just for this, City Builder. Though I just discovered this series exists*, so I have no idea how GURPS and/or user friendly it is. I'm looking at picking up number 1 though... Does anyone know what else the authors have written? |
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#24 | |
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Join Date: Mar 2013
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#25 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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#26 | |
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Join Date: Aug 2004
Location: Pittsburgh PA USA
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__________________
Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
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