Quote:
Originally Posted by Icelander
If you know exactly when the villains plan to steal it and how they plan to get out, that's a possible plan.
It does mean that you probably don't have to worry too much about these villains, though, as you evidently were capable of dealing with them at any point you chose, which does bring up some questions as to why you even allowed things to get this far.
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If you don't think you can take the main villains, helping some third party steal it and blowing up the airliner they are fleeing aboard over the mid-Atlantic seems well within the ethical boundaries of most PCs.
I'm sure there are less evil options too, though a lot hinges on what other than theft the curse will regard as a transfer of ownership.