|
|
|
#2 |
|
Join Date: Apr 2018
Location: Idaho Falls
|
I imagine that trying to quantify the value of all things built into a figure (using The Fantasy Trip in whole) will be a challenge. Yes, the stats are simple numbers related to bell curve statistical dice roles, but Talents, Spells, Equipment, may be hard to normalize.
|
|
|
|
|
|
#3 |
|
Join Date: Aug 2004
Location: Pacheco, California
|
You can just apply the rules from page 45:
A 36 point hero with $6k in equipment and two extra skill points is then CR 3200(base) +700(attributes) + 500(gear) + 1000(extra talents) = CR 5400 Add the total CR you defeated, square the sum then divide by a million. That's the XP to divide across the party, adjusted for roleplaying. Easy enough to automate.
__________________
-HJC Last edited by hcobb; 12-20-2018 at 11:05 AM. |
|
|
|
|
|
#4 | |
|
Join Date: Sep 2018
Location: North Texas
|
Quote:
P.S. And I also like this for the reason that it creates scaling XP awards. More advanced and enhanced opponents should provide more XP for defeating them.
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos Last edited by TippetsTX; 12-20-2018 at 11:22 AM. |
|
|
|
|
|
|
#5 |
|
Join Date: Aug 2004
Location: Pacheco, California
|
Why not multiply by 20 then divide by the party's total CR?
So you get 20 XPs each for defeating an equal match, or 10 XPs for each of the party of four on page 129 that defeated a troll they were clearly twice as powerful combined as.
__________________
-HJC |
|
|
|
|
|
#6 |
|
Join Date: Sep 2018
Location: North Texas
|
Too much math (I hate doing math). ;)
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
|
|
|
|
|
#8 |
|
Join Date: Sep 2018
Location: North Texas
|
Which is great, but if you can come up with a system that doesn’t require a bunch of long division and formulae, so much the better, right?
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
|
|
|
|
|
#9 |
|
Join Date: May 2015
|
I posted the system we came up with circa 1986 for awarding experience based on relative threat value. I think that system works very well for the typical sorts of fighters, and some monsters.
But it's not an easy task, and I have some even better ideas for it now, but ya, it's a hard problem. |
|
|
|
|
|
#10 |
|
Join Date: Nov 2010
Location: Arizona
|
I liked Skarg's method, actually.
Though philosophically, I still abhor the idea of a "challenge rating;" it's so "metagamey." |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|