Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-10-2018, 04:51 AM   #12
Bicorn
 
Bicorn's Avatar
 
Join Date: Aug 2015
Default Re: New perks part 2 - combat perks

Quote:
Originally Posted by malloyd View Post
Duelist (form) (Mental)
The first part OK. Shutting off disadvantages in a duel, probably not. Not Disadvantaged (Accessibility: only in a duel) is generally not that cheap.
How about +1 to the relevant self-control roll instead?
Bicorn is offline   Reply With Quote
 

Tags
combat, perks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:27 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.