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Old 11-15-2018, 11:41 AM   #33
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Munchkiny starting characters

Quote:
Originally Posted by Skarg View Post
Does your Stop Hit option refer to damage before or after armor?
After. It is scored hits.

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Originally Posted by Skarg View Post
I'm not sure why you want Immunity to Drop Weapon upgraded to Immunity to Break Weapon?
The only case where ITBW exists at all is for Wizard's Staffs who get it at the same time as ITDW. And I don't want to unleash a sword with a Break Weapon enchantment.

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Originally Posted by Skarg View Post
Or why you don't want a ST cost for Iron Flesh items.
Just matching Stone Flesh above.

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Originally Posted by Skarg View Post
The main missing thing I perceive, which you may just not have mentioned, is what you're doing to limit industrial Greater Wish farming.
Limited attribute giveaway and redefined contests at top.

Quote:
Originally Posted by Skarg View Post
Oh and there should probably be pro-rated effects of injury for figures of ST 8 or less, so e.g. it's possible to knock them down without knocking them unconscious or killing them, etc.
I keep having this vision of a game where scale is a stat. I.e. a Giant has ST 10 and Scale 3.0 so you divide all normal scale attacks against them by three. That would be a very different game.
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