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Old 11-06-2018, 11:05 PM   #1
amenditman
 
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Originally Posted by Skarg View Post
Also there's a bit of an inconsistency between new basic Wizard saying you can hit people with any sort of staff the way you could in old TFT, but the new ITL saying it's a zap attack that uses 1 fatigue. But GM's can/will just have to make a simple choice of which way to do it.
I have them do it as a physical attack if that is possible, if not then use 1 fatigue to make it a magical attack. If they are defining their staff as a 'Harry Potter' type wand, then all attacks must be magical and cost 1 fatigue.
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Old 11-07-2018, 07:33 AM   #2
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Originally Posted by amenditman View Post
I have them do it as a physical attack if that is possible, if not then use 1 fatigue to make it a magical attack. If they are defining their staff as a 'Harry Potter' type wand, then all attacks must be magical and cost 1 fatigue.
I'm house ruling in some Potterisms to make the wand the perfect choice for the spell-heavy wizard to drop a thrown spell at range one from an unarmed start.

Speaking of which, what is the advantage of multiple levels of quick draw?
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Last edited by hcobb; 11-07-2018 at 07:37 AM.
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