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Old 10-04-2018, 09:01 PM   #7
Skarg
 
Join Date: May 2015
Default Re: Racial experence modifiers

Quote:
Originally Posted by platimus View Post
I think my minor adjustment of the XP/stat progression table is enough if you consider/assume that most/all of the races you're worried about live at least twice as long as humans (and, therefore, get more "life-time" to earn XP to buy those higher stats). If you start making it easier/faster for various races to progress, you're upsetting the balance and showing favoritism. IRL, that's called racism. I question the morality of this in the real world and the game world.

I think Steve already did a good job of describing what was "normal" and "maximum" for these races in ITL.
Racism is about heritage of humans.

Giants and Reptile men and Gargoyles and hobgoblins are subjectively different sizes and are different in other ways. It has zero to do with racism.
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