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Old 10-03-2018, 09:20 PM   #1
JohnPaulB
 
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Join Date: Jan 2018
Location: Portland, Maine
Default Re: More things to spend XP on. Talents in Training

Quote:
Originally Posted by Nils_Lindeberg View Post
Should there be a talent that gives you a couple or three "minor talents" instead, so you can start your career with a few signature moves. Or should you be able to buy them directly from the start instead of other things. Or should they only be available with XP gained later?
PARTIAL TALENTS or TALENTS IN TRAINING
During Character Creation,

Perhaps start a figure partially knowing a Talent as they are learning it. (buy it at half cost, just put it in your beginning character IQ slot) You cannot use partially learned spells.
You risk fouling it up if you use Talents partially learned.

Do your normal Die Roll for that Talent.
  • If you Fail, you Fail.
  • If you Crit Success, you succeed.
  • If you Crit fail, you CRIT fail.
  • But if you succeed, you still have a 50% chance that you still failed. Sort of an UnSavings "Roll": Flip a coin and on Tails you actually failed.
Once you gain enough XP to pay for the other half of the Talent, you do so and you don't need to roll UnSavings Rolls any more.

Perhaps to keep Training Talents from become too common, boost up the up the crit-fail to 15 auto miss, 16 Drop Weapon, 17-18 Break Weapon or the talent's equivalent.

A figure rolls more dice for unskilled roll. But since the figure is becoming 'skilled' in this talent, he rolls as if he knows the spell (with a bit more crit fail and no Crit Success. Joe says "I was this close..." as his charred hair smolders.)

This gives your character some background, helps handle the problem some posters in other threads have about characters needing to be learning their Talents in advance, and it allows the character to give advice that is only partially learned (being obnoxious and perhaps faulty in doing so.) Or even have the GM goad the partially trained into using the half-learned talent because, sure I know how to drive a car... smash.
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Last edited by JohnPaulB; 10-05-2018 at 11:37 PM. Reason: Add more data
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