Quote:
Originally Posted by Skarg
Oh, actually I found a clarifying rule in the new rules:
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Nice. I'd looked only in Melee. (And also noticed the gap with the rule about taking enough damage to get knocked down. I didn't find anything in Melee that explicitly says you can't attack while you're prone, but that does seem to be implied by the lack of a penalty, if nothing else.)
Also an interesting question just from the question of evolution of TFT into GURPS. A GURPS turn is entirely different from a TFT turn.