Quote:
Originally Posted by platimus
Here's a graph showing what I don't like about the "1-2" counting method:
|
The 1-2 method (as I learned it) means keeping global track of where you are in that 1-2 cycle. Every other diagonal you move costs 2, even if it's not the second of two diagonals in a row, with intervening non-diagonal moves. I count 10 along the blue winding path you show. (MA expended per square: 1-2-4-5-6-7-9-10.)
You can also make it a "2-1" system.
Strictly speaking, you should carry over that state from turn to turn, but leftover MA being lost at the end of a turn is a problem you have with any system that uses values greater than 1.