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Join Date: Mar 2018
Location: Berkshire - UK
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OK - I know it's another mundane, non-combat situation - But has anybody put anything together to make hunting playable - (without going into full combat)
You'd expect a hunter to take his/her prey down with a single shot, rather than having to make several shots, because a deer or similar prey will no doubt just bolt. Do you use silent movement, and maybe hold fire to aim - with a die roll to see if you are detected each turn prior to releasing your arrow? My thoughts are using a regular throw against DX, but perhaps with modifiers for aiming for a particular time. with fishing I was working on an idea of just rolling a die to see how long they have their rods dangling before catching a worthwhile fish. |
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