Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

Reply
 
Thread Tools Display Modes
Old 08-26-2018, 11:46 AM   #1
slocum
 
slocum's Avatar
 
Join Date: Dec 2004
Location: Minneapolis, MN
Default Re: Other Settings to TfT - Any Interest?

Quote:
Originally Posted by Steve Jackson View Post
If you are a Tekumel fan and have not read Brett's rules, you should do so. If you are not a Tekumel fan, you should become a Tekumel fan at the next opportunity and then read Brett's rules.
Thanks, Steve.

Two URLs for those interested in Tekumel: tekumel.com is the official Tekumel website. Lots of great content here, setting, adventures, zines, etc.

The Eye of Joyful Sitting Amongst Friends is my gaming blog. On the left navbar is a Tekumel Collection link.
__________________
Brett Slocum - MIB 666, retired
<slocum@weirdrealm.com>
http://joyfulsitting.blogspot.com
slocum is offline   Reply With Quote
Old 08-27-2018, 12:37 PM   #2
larsdangly
 
Join Date: Dec 2017
Default Re: Other Settings to TfT - Any Interest?

Quote:
Originally Posted by Steve Jackson View Post
If you are a Tekumel fan and have not read Brett's rules, you should do so. If you are not a Tekumel fan, you should become a Tekumel fan at the next opportunity and then read Brett's rules.
I really like Brett's critters and items; this is a great setting resource.

A related point: Dyson Logos' web site includes maps titled 'My Private Jakalla' - his treatment of the massive complex of sewers and associated dungeons under the main city in the Tekumel setting. I've repurposed and modified these maps for my Cidri campaign (something I've done a lot of with Dyson's materials), but it is obviously also just waiting to be dropped into your Tekumel game. It is really impressive - probably something like 500+ 'rooms', and enough other complexities that you could easily key 1000 locations to it. A true megadungeon. And there are dozens of spots that are obvious launching off places for your additions.
larsdangly is offline   Reply With Quote
Old 09-10-2018, 06:55 PM   #3
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: Other Settings to TfT - Any Interest?

Quote:
Originally Posted by slocum View Post
Excellent work, Brett. A tour d'force on how to seamlessly adapt TFT to a different setting.
tbeard1999 is offline   Reply With Quote
Old 09-12-2018, 11:37 AM   #4
Terquem
 
Join Date: Apr 2018
Location: Idaho Falls
Default Re: Other Settings to TfT - Any Interest?

The Lost City of Arumur

Several centuries ago, there was a fabled city of remarkable prosperity. It lay in a narrow valley, with great buildings of stone and thick timbers made from trees said to be dozens of feet in diameter that sprawled up the sides of the mountains. This city was said to have a cable system of carts that ran across the skies from one mountain side to another allowing its citizens to travel from places of vast multi-family dwellings to centers of commerce, art, and labor. The city was called Arumur, and it was on the great road between the nations of Garonn and Harum, in the mountains called Karrum Duth.

History says that the people of Arumur were wise and skilled in all manner of arts and crafts, science and industry, but they lacked one thing that angered the mountain goddess, humility.

They decorated their buildings with frescoes of their great heroes and scholars, and everywhere that they carved into the mountain they left great seals and signs announcing their accomplishments, but not once did they erect a monument to Dorappaline the goddess of the deep places and mountains shrouded in the mists beyond reach.

Legends tell of a great holiday proclaimed to announce the birth of twin daughters to the Lord and Lady of Arumur. This holiday was meant to be celebrated for seven days every spring, in honor of the girl’s birthday.

On the twentieth celebration of this holiday the sisters were surprised with a gift. Two towering statues made from the purest marble from the sacred mountain called Iudor were unveiled as the guardians of a gate into a new citadel in the heart of the mountain city.

Many gifts were placed at the feet of the statues, and many songs were sung in honor of the sisters, but on that day the goddess of the mountain took out her anger on the ungrateful people of Arumur for neglecting her gifts for so long.

The two sides of the valley came together in a catastrophic upheaval, burying the city under millions of tons of rock and earth. The city of Arumur was hidden away from the rest of the world.

Some people believe, to this day, that there are portals, magic gates, that lead to the buried city scattered all over the world in hidden, dark and dangerous places, and it was by these portals that the people of Arumur were able to draw such wealth and talent to them. Naturally, no one knows where any of the portals actual could be found, but they remain a popular quest for those searching for the riches and great history of the Lost City of Arumur.
Terquem is offline   Reply With Quote
Old 08-20-2018, 08:21 AM   #5
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: Other Settings to TfT - Any Interest?

Quote:
Originally Posted by enelsonmo View Post
Any interest in porting other settings to the TfT engine? I saw Glorantha is now available for Runequest and 13th Age. Would a Glorantah TfT game be fun? Or an Empire of the Petal Throne TfT game. I would enjoy seeing a game with the base TfT rules and either setting in one self contained game book.
Well, I am revising my TFT Traveller article now, for my own use. I'm also completely redoing the high-tech combat system. 30 additional years of gaming experience allows me to envision (I think) a better system.

For a TFT setting post (say) 1600 AD, a few - but remarkably few - changes need to be made to the combat system. The most important is some kind of overwatch option that allows a figure to shoot an enemy during the enemy movement phase. This is necessary to resolve the age-old wargaming problem of "panzerbushing".
tbeard1999 is offline   Reply With Quote
Old 08-26-2018, 11:18 AM   #6
aaron819
 
Join Date: Jun 2017
Default Re: Other Settings to TfT - Any Interest?

I would definitely play a post apocalypse TFT conversion.
aaron819 is offline   Reply With Quote
Old 08-27-2018, 12:10 AM   #7
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: Other Settings to TfT - Any Interest?

Quote:
Originally Posted by aaron819 View Post
I would definitely play a post apocalypse TFT conversion.
You are playing post-apocalypse TFT, in a setting called Cidri. All the Mnoren are gone and things have turned to poo.
David Bofinger is offline   Reply With Quote
Old 08-27-2018, 07:56 AM   #8
Kaledor
 
Join Date: Aug 2018
Default Re: Other Settings to TfT - Any Interest?

Quote:
Originally Posted by enelsonmo View Post
Any interest in porting other settings to the TfT engine? I saw Glorantha is now available for Runequest and 13th Age. Would a Glorantah TfT game be fun? Or an Empire of the Petal Throne TfT game. I would enjoy seeing a game with the base TfT rules and either setting in one self contained game book.
We have a conversion table we used between TFT and AD&D. We played a few modules from AD&D in our home brew campaign based on Blackmoor.

- Arneson
Kaledor is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:06 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.