Quote:
Originally Posted by GranitePenguin
Movement is movement, and combat is combat. Rams happen during movement (even overrun rams are during movement), don't confuse the issue. :-)
It's actually irrelevant in any case. What's important is _when_ it occurs. Regardless of it being during your movement phase or your firing phase, it still happens during your _turn_. The only thing that matters is the "after a full turn" before it recovers. The net result is the same, even if you try to muddy the waters nitpicking over whether a ram is combat or not (which it isn't).
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So I had it right, worded it poorly, got confused by the correction, made the problem worse by overthinking it, and now we're back to where we started.
Yup, it's Monday.