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Old 08-13-2018, 09:13 AM   #11
TheAmishStig
 
Join Date: Feb 2016
Location: Lancaster, PA
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by offsides View Post
The distinction only exists with regards to how a unit recovers. How a unit is disabled does make a difference. While in a disabled state there is no distinction in how it handles combat results.
How also matters for When. A little edge case I discovered while playtesting a scenario: It's entirely possible for a SHVY to disable itself during its owner's movement phase (due to suffering a 1-1 attack when it rams, instead of taking tread damage / being destroyed outright), which brought into clear focus why the wording is "after a full enemy turn" and not "lose your next turn".

If it was "lose your next turn", a SHVY that disables itself ramming is subject to two unanswered attacks by the opponent, not one (as is the intent of the rule -edit)
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Last edited by TheAmishStig; 08-13-2018 at 10:46 AM.
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