Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin Collectible Card Game

Reply
 
Thread Tools Display Modes
Old 08-12-2018, 11:42 PM   #1
Superfaab
 
Join Date: Aug 2018
Default Re: One sided, boring, gameplay; Are we doing this right?

Thanx for the replies all!

I guess we did it right then, but we can work on our strategy.
We'll play more games for sure to get a better feel for it.


Quote:
Also remember that you're allowed to mulligan your starting hand once if you get a lousy draw.
We did, and it was an improvement on the previous hand :).


Quote:
Also, in that scenario, you can choose not to run away. Taking a single hit from one monster and forcing your opponent to actually pay the gold cost might be a better strategy than 4-5 Limp Away attempts.
Right, yes that could help as well.


Quote:
It sounds like you're allowing multiple "Run Away" uses per turn. You can only do it once, then you flip the token over to "Limp Away." Any time you use it after that on the same turn, you Limp Away which causes 2 damage to you.

You don't flip it back to "Run Away" until your next Warmup Phase.
No, we did that correctly. 1x run away to limp away, and then take 2 damage upon subsequent 'run away'. We just kept running away instead of taking damage and taking gold out of the game.
Superfaab is offline   Reply With Quote
Old 08-13-2018, 02:59 AM   #2
philreed
I do stuff and things.
 
philreed's Avatar
 
Join Date: Aug 2004
Default Re: One sided, boring, gameplay; Are we doing this right?

Quote:
Originally Posted by Superfaab View Post
No, we did that correctly. 1x run away to limp away, and then take 2 damage upon subsequent 'run away'. We just kept running away instead of taking damage and taking gold out of the game.
One tip: Don't stress over your life total. Only the last point of damage matters. Do, however, stress about your opponent's gold. Rather than limp away, it can be handy to face that incoming monster; better to take 3 damage from one monster than 6 damage from three limp aways.
philreed is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:00 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.