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Old 08-09-2018, 08:52 AM   #11
flankspeed
 
Join Date: Jul 2018
Default Re: Critical success on 4+ dice

Among the regular TFT threads, there is also one for task/save rolls of differing amounts of dice. That thread probably belongs here in the House Rules section, but Skarg's colored dice method as discussed in that thread seems useful enough that perhaps SJ could consider making it canon.

Here is the thread and then a quick summary:

http://forums.sjgames.com/showthread.php?t=159105

ROLLS BY DICE:

-- 1d: Automatic Success, but roll 3d anyway, use result only if a critical success

-- 2d: Roll 2d of one color plus 1d of another color, read all 3 dice first for automatic success/failure/crit, if no automatic results then read the 2d of one color normally

-- 3d: Roll 3d normally and determine automatic success/failure/crit normally

-- 4d or more: Roll 3d of one color plus as many more differently colored dice as needed, read the 3 dice of one color first for automatic success/failure/crit, if no automatic results then read the total of all dice normally

NOTE: Of course, different sized dice could be used instead of differently colored ones. Also, you don't really need colored or sized dice if you can merely be sure to segregate the dice so on a 2d roll you have two dice you can read separately among the three dice, or on a roll of 4d or more you have three dice you can read separately among the four or more dice.
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Last edited by flankspeed; 08-09-2018 at 09:20 AM.
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