Quote:
Originally Posted by Kromm
Here's some insight from the designer of the DFRPG . . .
I could use my copious free time* to immerse myself in other kinds of games, . . .
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I've been wanting to post that I appreciate the candor and the behind-the-scenes peek in Kromm's post linked above.
Also, sometimes I get the feeling that with the proliferation of material and work coming from some of the designers and writers of RPG products that they don't live under the same constraints as the rest of us. So I found it very insightful that Kromm's time to experiment with other game forms would require the normal human trade-offs in focus.
Posts like these expose a lot, but I gain a lot of perspective from them as well.