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#1 |
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Join Date: May 2015
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Cool, though Master Physickers can already make healing potions per ITL without being an Alchemist.
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#2 |
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Join Date: Nov 2010
Location: Arizona
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I actually created "Chymists" to work on mundane chemical potions and compounds, confining "Alchymists" to the magical potions and compounds. Herbalists worked on plant-based potions and effects. It worked out pretty well, and added a bit of difficulty to securing exactly the potion you wanted, with herbal potions and things being generally the least effective (though specific ones could be quite powerful), Chymical potions and compounds being next most effective, and Alchymical potions and compounds being fairly powerful (but enormously more difficult to find and expensive).
Not sure what the new rules will do to the Talents piece of the game though, so I'll probably have to completely rethink that once I see them. |
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#3 | |
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Join Date: Apr 2014
Location: Coquitlam B.C.
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Quote:
Also, the chemists have quite dull potions compared to alchemists. This gives them a money maker. Rick |
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#4 |
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Join Date: May 2015
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Oh, I see. Sure. It does seem logical that if a physicker can make a potion, a chemist should be able to do so too if they have the same formula for it.
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