Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-27-2018, 03:22 PM   #4
Nils_Lindeberg
 
Join Date: Jul 2018
Default Re: Themed wizards

Quote:
Originally Posted by Anomylous View Post
I just made a post about a similar idea, over here:

http://forums.sjgames.com/showthread...49#post2196649

But I like the greater flexibility of your "tag" system.
A "tag" system is just overlapping lists by another name. Mostly it takes up less space to add a symbol or five next to a spell in the normal spell list. So your system was very close.

The big difference I see is that you don't specialize in one "school" but you get a bonus if you keep to the schools you already have. And the more you specialize, that is the more spells (or possibly talents) you have from the same schools the cheaper it gets.

And soon you will have an interesting choice, should I get this very cheap, but not top priority fire spell or should I go for this a little bit cheaper void spell since I have a lot of void spell tags too, or should I take this really good spell that I have no XP bonus for? Some would go the generalist route and pay a little more, but only have the usual suspects - the best spells and combos, while others would go with one or more distinct themes and develop a little faster. And if spells and talents are going to cost XP it is easy to give a rebate in several steps. If they cost one memory slot, it is very hard to differentiate the cost.

And even if we don't know exactly what we will use the spell tags for, having them can open up possibilities later on in further supplements and house rules. Some symbols could be put in just for decorative purposes, but have some thought behind them. And it could be useful for the GM when he makes wizard NPC. Instead of writing down a complete spell list, he just writes Fire and Void spells and then that NPC has all of those spells up to the wizards IQ. And by combining two or three themes every wizard will feel different, play different and probably look and act differently, even though they are template builds. :-)
Nils_Lindeberg is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:02 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.