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#13 | |
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Join Date: Apr 2014
Location: Coquitlam B.C.
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Quote:
I already have enough trouble getting players to wear heavy armour. ("It lowers my DX! It lowers my MA!") So rules that make armour LESS effective are not high on my priority list. A fighter with a fairly typical ST of 12, is wielding a broadsword for 2 dice of damage. It really is not that hard to get thru 6 or 8 points of armour. Warm regards, Rick. |
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