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Old 07-16-2018, 07:10 AM   #13
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Zot has new costs for talents.

Quote:
Originally Posted by zot View Post
Some other costs:
  • Attack drawbacks
    • Minus to an attribute when using the talent (like kick for lower UC talents)
    • Cannot attack this turn
  • Defense drawbacks (Using this cool ability creates an opening)
    • Increases damage taken
    • Increases chance to be hit (+ to attacker's DX or increase rear / side hexes)
    • Cannot defend or dodge next turn
Hi Zot,
I had a hard time at first following what you were suggesting. If I understand you correctly, we might make a talent like this.

IQ 11 .. Attack of Awesome Damage (0) Requires 1 year training at a suitable academy and 300 XP. You may declare a SMASH attack doing +2 damage with a one handed weapon or +5 damage with a two handed weapon. For the rest of the turn Melee attacks from adjacent figures get +3 DX to hit you.

Is this the sort of thing you were thinking of? The cost of the talent is baked into how it is used.

Warm regards, Rick.
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includes, prerequisites, spell costs, talent costs, wizard hero balance.


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