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Old 07-16-2018, 05:32 AM   #11
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Ways to gate keep powerful talents.

David suggests we would like to avoid high attribute prerequisites for talents if possible. What else is there? (These ideas are from many people.)

-- Time in game spent doing something. (e.g. 2 game years in the army.)

-- Talent prerequisites.

-- Equipment limitations. (UC v is less attractive if you like to wear half plate.)

-- Attribute total. (You must have 35+ attributes to buy this. Gamey, but simple.)

-- Attributes with boolean gates: ("Running requires ST above average for your race, or a DX 11+.") (Still uses attributes but gives more character variety.)

-- Look at Lowest, Middle or Highest attributes: (Charisma requires the Lowest attribute to be 10+.)

-- Costs Karma. To gain the Luck (0.5) talent, requires the sacrifice of 3 Karma points.

-- Memory cost. This talent fills up your brain bad.

-- Sacrifice of magical in game resource. "To learn Astral Awareness (0) talent, you must sacrifice a Greater Wish and 500 XP."

I'll add more as I think of them or as I see suggestions by others.

Last edited by Rick_Smith; 07-16-2018 at 07:48 AM.
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includes, prerequisites, spell costs, talent costs, wizard hero balance.


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