Quote:
Originally Posted by Steve Jackson
Created a number of characters today.
My question for myself and everyone else: What was I *thinking* with making the left-handed dagger -2 to the user's DX? Why would anyone ever take it instead of a shield? And why would anyone ever stab with it if it messed up their main attack by -4?
I cannot recapture my thought process on that rule. It's stood for 40 years and no one has picketed my office, but . . . (derp)
Proposed better rule, but not tested at all:
A left-hand dagger is a parrying weapon and reduces by 1 the DX of any hand-weapon attack made against you. It does not give this protection against polearms, missile weapons, or two-handed weapons. It does not prevent damage if you are hit.
If you attack with a main-gauche, it does not protect you against any attacks that turn. Roll the dagger attack at -4 DX.
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I can't even find the rules for the main-gauche! However, I can only assume that, under the original rules, the advantage comes once DX gets higher; then the -4DX is less important.
The problem I have with the new rule is the "parry". So you can parry with a dagger but not a shield? This seems to be moving the rules into some new territory.