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#11 |
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Join Date: Mar 2005
Location: Beaverton, OR
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T&T was my first RPG, out of necessity; it was very hard finding the D&D rules (brown box/white box) in the summer of '76.
There are interesting parallels between T&T and TFT; namely, basing mechanics (combat, saving rolls) directly on characteristics rather than using tables. Armor absorbing damage, weapons requiring Strength to handle, etc. Of course, TFT made combat a lot more interesting and detailed, and added the visual spectacle back in.
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Alphabet Arcane / MacGuffin Alphabet / Unnight Twitter: StefanEJones |
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