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Old 07-05-2018, 02:42 PM   #11
ericbsmith
 
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: GURPS Spaceships Design Spreadsheet

Quote:
Originally Posted by vicky_molokh View Post
The hoverskirt+ducted fan seem to cost more than a helicopter rotor and require more energy (thus costing more in reactors) for a net worse kind of vehicle stat-wise. That doesn't look right. Am I missing something / is this how things are in reality?
It's been a while since I wrote up the stats for those, but I believe I based costs loosely on Vehicles 2e while I based top speed on real-world vehicles. Hovercraft are not particularly streamlined and suffer greatly from drag from their ground-effect envelope combined with the fact that they operate at ground/sea level instead of being able to gain altitude and operate in thinner air with less drag.
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