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Old 07-05-2018, 10:20 AM   #12
Bruno
 
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Join Date: Sep 2004
Location: Canada
Default Re: GURPS DF / DFRPG Random Dungeon Generator

Quote:
Originally Posted by GodBeastX View Post
Feature Request: Can hexes be setup to be 2 yard hallways instead of 1 yard? I find 1 yard hallways unmanageable for Dungeon Fantasy when combat takes place in a hallway.
Having 2 yard hallways is a high priority for me, as it is very cramped. 1 yard hallways are definitely suitable for certain kinds of sites, but I want to set the default up to 2. I may (for super annoying technical reasons) have to do the first pass at 3 yards but I think 2 yards is a sweet spot. It also allows better suspension of disbelief as to how larger monsters got in to the dungeon.

The map making system (by Drow) doesn't actually support different hallway widths, so I have to rewrite the hallway logic. I plan on addressing the somewhat drunken tunneling behavior at the same time, but since I didn't write the hallway code in the first place, this is a bit of an ... adventure.
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