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Old 07-02-2018, 09:17 AM   #11
Bruno
 
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Join Date: Sep 2004
Location: Canada
Default Re: GURPS DF / DFRPG Random Dungeon Generator

If you want to change the difficulty for the next level, change the CER.

There is a wide spread of difficulty being generated for encounters - what is NOT done is saying 'OK, we're going to have 10 encounters for this level, so since 60% of encounters have to be easy, we will make 6 encounters easy'.

Instead, there might be a 60% chance of easy encounters, but that chance is rolled for each encounter independently. As we all know, probability is not a rule - you could have all ten encounters to come up as boss fights.

Each room sets up its own encounter independently, with no knowledge of other rooms.
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