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Originally Posted by Pursuivant
I wouldn't use Monstrous Appearance, geckos just aren't that creepy.
(GM: "You rip the mask off and you see . . . a mass of writhing geckos!"
Player: "Cool! Who's got meal worms?")
The character's appearance is weird, but unless you're phobic about reptiles, it's a case of "it looks like it looks."
More like:
Ugly (unless that Mr. Spock mask looks really sexy)
Distinctive Features (Rubber Mask as a face, Moves like it doesn't have joints, Constantly wears gloves/keeps hands in pockets)
Secret ("Actually a sapient swarm of lizards")
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Could do
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Also, isn't there a "Body of Swarm" advantage out there? If so, that would be perfect for this character.
Edit: Yes there is a Body of Swarm power, in GURPS Powers. Per RAW it's 180 points, since Swarm is a +80% enhancement. I can see why you went with the +0% modifier though, since the swarm can't disperse.
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Injury Tolerance: Diffuse (Swarm +0%, Scatter +40%, Tenuous-50%) [90]
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They can disperse. Horror distinguishes between 'swarm of bat/rodent sized things' +0% and 'swarm of insect size or smaller things' +40% separate from dispersal [+40%], and offers Tenuous whichmeans that damagecan force dispersal on a failed Will check.