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#14 | ||||
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Join Date: Sep 2004
Location: Canada
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[QUOTE=Rasputin;2187403]Very nice, though having the default size being 50 pixels/yard is hard to handle at first until you realize you can tweak it. It's still big for a default, however, especially after using drow's D&D versions for years, as I assume most of us have.
I defaulted to 50px as that's a good size for downloading for playing online, and about 80-90% of people don't actually fiddle much with settings. I'm aiming to have it saved with the defaults (if your browser supports the saving feature, I'm not sure how many do). We actually have a large number of monsters entered, but we're currently showing the subset from DFRPG. I'm intending to add a ticky-box to switch between the lists. I'm interested in this, but fractal generation is actually very different, and distorting the boundaries instead is something I need to look into. It's not so much on a "TODO" as "TODO: Investigate whether I can do" Quote:
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I'm not sure I understand the suggestion. Can you show a worked example? There are no random hallway features from the original that I have omitted. The code base that drow released for free is not the modern version you can use on his website, it's a much older one. So that's all things I have to reinvent (which may or may not happen depending on my ability). (EDIT: If you mean like traps and things in hallways, though, that is on the list yes)
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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| Tags |
| dungeon fantasy, dungeons, random dungeon, utility |
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