Quote:
Originally Posted by JLV
So the way I'm reading this, the Staff and Staff of Power lose their innate damage infliction capability? (That is, a Wizard's staff no longer does 1d damage if you hit someone with it, and is now either treated like a club, or like a quarterstaff if you have the Quarterstaff talent?)
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You can spend a strength point to get an extra 1d damage:
Quote:
Originally Posted by Steve Jackson
Staff strike: If a weapon-type staff contains mana, a wizard who hits with it may spend a single point of mana to do one extra die of damage with the staff. This attack is rolled separately and is not stopped by armor!
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I would like the Staff of Power version to also have the option of 2d though.