Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-24-2018, 04:17 PM   #1
Steve Jackson
President and EIC
 
Join Date: Jul 2004
Default Attribute Adding Magic Items

The arguments against allowing these were cogent. So, giving it its own thread. Certainly it would be easy enough to delete a few lines and poof, attribute-adding magic items go away. Would be necessary to scour for references to them - whoops, did I have any in the Death Tests?

Does anyone want to present an argument in favor of KEEPING, e.g., the possibility of a+3 Ring of Dexterity?

Note that I am not suggesting we dispose of weapons with to-hit bonuses, nor do I want to remove the one-use potions.

Last edited by Steve Jackson; 06-24-2018 at 04:20 PM.
Steve Jackson is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:08 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.