|
|
|
#31 | |
|
Join Date: Sep 2005
Location: Arizona
|
Quote:
The world of Cidri is huge and has transplants from all across time and space, so there could be nearly any conceivable terrain/combat map possible and with no two 'microgames' having the same factions or map. And the factions , and maps, can range from neolithic through fantasy to super-tech; realistic/historic to completely fictional. Rules specific to the terrain and weather conditions could also be concluded. Example 1: The mists on the Deep Jungle map give a -2 on all ranged (missile and throw) attacks and reduces laser/plasma weapon damage by 1d. Example 2: The Windy cave is so windy that thrown weapons, bows, and crossbows are useless and firearms are -2 to hit.
__________________
So you've got the tiger by the tail. Now what? |
|
|
|
|
![]() |
|
|