Quote:
Originally Posted by David Bofinger
So the little ones are nuisances: if you don't see them you might step in and take some minor inconvenient injury. Unfortunately it's an injury that TFT can't easily describe, not sure how to address that.
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TFT figues all have a Movement Allowance. Simply subtract some portion of that MA for being injured by falling in a Pit Trap Plant, say -1/4 MA for a twisted ankle, -1/2 MA for a sprained knee, -3/4 MA for a broken leg. Or if you prefer -1 hex, -2 hexes, etc.