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#1 | |
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Join Date: Jul 2010
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Quote:
But I think this is a problem that is easily fixed by role playing. I had a character who was your basic strong, dumb, fighter. Ultimately, he reached the point where his strength was high enough to wield a Great Sword one handed. He ended up with a middlin' high IQ (around 17, IIRC) in order to have the talents he needed for all the weapons skills and such he had picked up during play. But I didn't play him as a genius. I argued that in his case, a high IQ was more indicative of a sort of high animal cunning, rather than intellectual achievement. Most of these stat issues in ITL can be "fixed" with role playing. The character isn't his stats. The character is what you role play. |
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#2 | |
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Join Date: Dec 2017
Location: behind you
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Quote:
You mentioned "animal cunning" which sounds very good. From the few Conan stories I've read, Conan had this "high animal cunning" even though he wasn't a "learned man". My dog is somehow very good at detecting my attempts to trick or trap her. Then again, any human that knows me will tell you I'm a terrible liar. Animals are smarter than most people think. The problem is, they have severe physical handicaps in a world designed for humans. Plus, they pretty much suffer from severe ADHD. I've seen arguments that opposable thumbs and language are what sets humans apart from animals. I think it's really more basic than that. Animals can't formulate long-term goals/plans and stick to them. They pretty much live in the moment. |
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#3 | |
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Join Date: Jan 2018
Location: Portland, Maine
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That handled the character bloat for me. I could do that for ST the same way for wizards. Wizbang is ST 12/16. 12 for purposes of taking damage & 16 for fatigue/damage. Yes, I penalized myself out of 4 damage, but it felt right for the character. I don't recall if I did the same for Dex. I guess I only went real high if I was compensating for armor or if I wanted a fast bowman.
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- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
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#4 |
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Join Date: Aug 2004
Location: Pacheco, California
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Now you've got the Mana hole to dump XPs into.
The seasoned barbarian needs at least IQ 11, say.... ST 13, DX 14(12), IQ 11 Bastard Sword 1-h(2d+1), Dagger(1d-1), Small Shield(1+1), Leather Armor(2), Toughness(1): Stops 5 hits total KN 16: Tactics(1), Expert Horsemanship (2), Shield Expertise(2), Acrobatics (2), Toughness I(2), Climbing(1), Alertness(2), Sword(2), Shield(1),Horsemanship(1)
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-HJC |
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#5 |
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Join Date: Dec 2017
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These sorts of character design discussions are fun, but I think we'll find even 42 points is higher than people are actually going to reach in normal play - we should be thinking more about characters with 36-38 stat points, as above that it starts to get obscenely difficult to rise further.
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| Tags |
| conan, wizard |
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