Re: Is Attribute Bloat real?
THe amazingly successful formula for RPG, both video and pen and paper:
** Kill monsters, to gain XP and equipment, so you can become more powerful, so you can then kill more dangerous monsters
So I guess I agree with Rick. No matter how powerful a character becomes, there are infinitely many ways of challenging them, in TFT as in other systems.
I completely agree the bigger issue is that 32-point characters tend to have little in the way of personality. My name is Bob the Brave, I have a small shield, leather armor, and a cutlass. I can run, and woops, I died! Oh well. My name is Tim the Brave, I have a small shield, leather armor, etc... So it's nice to let them progress. You really need to get into the 40s before a wizard can use some of the interesting high IQ spells.
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