Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-25-2018, 12:37 AM   #7
JLV
 
JLV's Avatar
 
Join Date: Nov 2010
Location: Arizona
Default Re: Placement of Talents in the Rules

Quote:
Originally Posted by Kirk View Post
But not really, right? Spells are for wizards, talents are for heroes, each should be handled in AW and AM respectively. ITL should be about what affects both for GMing such as jobs, creatures, etc. Putting talents in ITL is very unsymmetrical and doesn't make sense. One could just as easily have put just the spells in ITL and the elements for GMing with as much sense, since heroes can use spells, just like wizards can use talents.
Personally, I don't mind a looser approach to these things. But maybe that's because I started out in roleplaying in 1975 with White Box D&D and you pretty much HAD to be okay with a loosely organized set of rules (and quite often with no comprehensible rules at all for some things...).

Still, if your point is that the rules could be better organized and integrated, I'm down with that (plus a really good ToC and Index). BUT, having said that, I still prefer Steve's almost conversational style of writing in TFT compared to some of the more "technically correct" but less flavorful writing in things like GURPS or a typical wargame rules set.

Last edited by JLV; 05-25-2018 at 12:44 AM.
JLV is offline   Reply With Quote
 

Tags
in the labyrinth, rules, talents


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:13 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.