Quote:
Originally Posted by JLV
THIS. Like DE Ogre, I'd like to see you do TFT:AM/AW/ITL the way you originally envisioned the project. Sure, I imagine your standards for art work and component quality are higher now than they could have been back in 1981, but your original vision for the product was EXACTLY what I was hoping would be delivered. The decision to go with three books and nothing else was a great disappointment to me at the time, and I would love to have the product you actually planned for us to get. And yes, I'm willing to pay the required cost to get exactly that.
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Do remember that the market has changed, unfortunately, with the advent of phombies that roam the planet, staring into their palms, viewing the real world through virtual reality, where a garbage dump looks like the garden of eden.
So there's the US, who remember rotary dial phones without a screen and bell bottom pants, and the THEM, who use a calculator to determine how far they will go in their car in an hour if they are going 65 miles per hour. What subset of these people know how to sharpen a pencil and sit down with friends to play a cooperative game without electronics? And more than that, what price point would be a barrier for them to even try it?
Be careful what you wish for! ;) A well-done set of rules, simple maps, and flat pieces might be the best approach...