Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-23-2018, 03:33 PM   #7
Skarg
 
Join Date: May 2015
Default Re: Wolves, Bears, etc. Multi-hex?

We played with wolves and bears as 1-hex, very large bears, and horses/lions/tigers as 2-hex.

I think part of the key is size/mass x strength and whether it's notably larger than a human and could be expected to run one down (i.e. the multi-hex engagement/shift/trample rules in AM). To me, that's not true of wolves but is true of bears, lions, tigers, and horses.

A bear could be considered a 2-hex creature who just often stands up in one hex. I'd give bears MA 16+, too, so they can rightly outrun elves with the Running talent, and enter HTH of humanoids from the front.
Skarg is offline   Reply With Quote
 

Tags
animals, bears, beasts, hexes, wolves

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:38 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.