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#10 | |
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Banned
Join Date: Mar 2018
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Quote:
I am considering the pro/con of suggesting reproducing the Movement & Combat Options List on the Players side, in LARGE SIZE... AND on the GM side, in small-size, as I always found having that in front of new players got them thinking along the binary, scripted action, two-tier structure, and helped reduce players from answering the question of: [I]"So what do you do for your movement phase?", with: "I run across the room, jump up on top of the statue, grab the gem with one-hand, while cutting off the Orc's head as I land, do a pirouette, jump over the flaming one-hex pits, and run through the curtain of darkness into the safety of the tunnel... yeah, can I do that in one turn.. right?" Ugh. I just remembered what it felt like to grind my teeth while wearing dental braces. JK Last edited by Jim Kane; 05-20-2018 at 05:53 PM. Reason: Typo |
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