Quote:
Originally Posted by JLV
Skarg; I'm really liking this system. So even if Rick refuses to say it, I will:
You Rock!
I like the speed of calculation, the relationship that it reflects between cannon-fodder and heroes, and the fact that you retain flexibility by letting the GM hand-wave some of the info in order to generate the proper "feel" to the difficulty of the combat.
Well done, sir.
Do you have any examples of calculating the TV for creatures (including things like Dragons)?
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Thanks JLV!
I don't have any already-made-up monster examples, but I remember a few things about doing it, so I'll post some examples later when I have more time.