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#11 |
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Join Date: May 2015
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Thanks Rick. Yes you could just use IQ-4 or something for wizards, and it'd be about the same. We were really interested in the fighters more than the wizards because it was clear that wizards were another kettle of fish and we'd have little hope of making a simple system with real accuracy for them. Also, we were interested in the system making sense in a vaguely simulationist sort of way, and so while a powerful wizard is certainly a massive threat, a warrior might not really stand to learn that much that would improve their fighting abilities by killing a wizard. From that point of view, the threat value of a wizard might be considered irrelevant for EP purposes unless they do things to you that you can learn from, and summons and illusions already count as fighters.
On speed, it got to be fast for us, and we realized TV was always an estimate so these were guidelines that help a GM learn a consistent way to assign EP value, rather than a task that the GM needed to be meticulously consistent about. In practice it's just ST + adjDX + (armor x 2) plus nudges for anything else that's relevant. I think it does a good job of being essentially the ITL EP system but with logical corrections, and being simple enough for us. We liked it. I don't think it's perfect or an entirely accurate measurement of a character's threat value. I could think of ways to make more accurate ratings, but it might be tricky to make it as simple or as similar to the existing system. I think an equally valid solution would also be to use GM discretion instead... but I think I'd want some sort of a system to have consistent guidelines for what those awards should be. JK, thanks for the reply - I haven't the time or awakeness to respond in detail tonight but I mean to get to it soon. |
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