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Old 05-14-2018, 05:18 PM   #31
Jim Kane
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Join Date: Mar 2018
Default Re: the "outrageous attribute" problem

Quote:
Originally Posted by Skarg View Post
...I just laid out all my old TFT stuff for re-organization, and I saw it recently. I'll post it here shortly.
Good man SKARG, I will be anxious to see what you have.

While the TFT EP award-valuation method is relatively Static, the amount of required total EPs for one point of Attribute Increase is Dynamic; therefore, while the EP points may come easier the further a figure grows from a 32-point base, the larger the total number of those easy-to-win points are needed. So, if I am understanding you correctly SKARG, your formula could provide us with a Dynamic/Dynamic system.

Sounds promising.

JK

Last edited by Jim Kane; 05-14-2018 at 05:48 PM. Reason: Typo
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