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Old 05-12-2018, 01:32 PM   #29
Jim Kane
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Join Date: Mar 2018
Default Re: the "outrageous attribute" problem

Quote:
Originally Posted by Skarg View Post
Though this is a different technical method, it's a similar effect to solve a similar problem with using the EP system as written. We used a house rule involving math. You used GM discretion. Both of us noticed the formula in ITL for EP for defeating opponents gives really skewed results especially for stronger characters wiping out easy opponents.
Yes, a well-defined and unilaterally fair and honest formula will work too, and additionally there is - and I am too lazy to look the citation up right now... middle-age, don't you know, I am sensing an impending nap coming on soon ;-) - which paraphrases as: "Players will come up with all manner of ways to exploit the EP system, such as having the group's Wizard cast illusions for the Fighters to chop up; and as a GM you should compliment the players on their ingenuity - and promptly disallow such schemes." - or something like that.

So, I simply apply the same philosophy to the situation which you cite above.

While the "as written" EP award system may figure the total EP available for distribution is valued at x, I will "discount" or "inflate" the actual EP award points proportionately to reflect the perceived level of the challenge or threat for THAT group of players - as I see and feel it to be worth as the Referee.

Of course, this requires that the players respect and trust you as their GM; or otherwise a Prootwaddle mass-protest may be triggered. ;-)

SKARG, can you share your formula with us here? I for one would be very interested in reviewing it; as these things, when done well - and I have faith in your skill - often make the factoring and bookkeeping jobs of the GM much easier, smoother, and more consistent across the board - and with much less impromptu brain-effort.

JK

PS - I guess that's why I still philosophically embrace the Original '74-era D&D term of: Referee, as it implies a wholly neutral and disassociated overview perspective from which to judge the action for the benefit of all other parties concerned, as opposed to _____ Master, which to some players (and some GM's) connotes an implicate heavy-handed "GM fiat decree vs Players protest" mentality or atmosphere.

One should always "rule" fairly, yet firmly - like an iron-hand in a velvet glove.

JK

Last edited by Jim Kane; 05-12-2018 at 03:57 PM. Reason: Typo and MORE typos
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