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Join Date: Mar 2008
Location: Oregon
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RTS games have a common unit selection theme:
(Lmouse = Left mouse button and Rmouse = right mouse button) Lmouse on unit = select unit. Lmouse on map = deselect unit with no unit selected. Lmouse on unit then Rmouse = move unit there. Key + Lmouse = orders (a=attack, m=target main battery, t=target treads, r=target road, etc.) Drag cursor w/Lmouse = select all within lasso box. Many units selected can be ordered as if a single unit. Remember, the least amount of physical commands to the most commonly used functions. I should not have to right click TWICE to deselect a unit or wonder if I am moving my previous unit or my current one. I can't tell you how many times I have destroyed my own road or moved my GEV backwards thinking it was another unit. Selecting and ordering my units should be intuitive. Phases are extremely useful in a turn based board game with many pieces, but in a turn based computer game, they seriously just get in the way.
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HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email Last edited by Toltrin; 05-10-2018 at 02:43 PM. |
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