|
|
|
#1 |
|
Join Date: Mar 2008
Location: Oregon
|
When I see my battle map, I like to see my units all at once.
It rather disrupts the game when I see a number of featureless hexagons I have to remember. In the real life game this might has been an issue but this is a computer game where we can shrink down unit models, or maybe stack them as they do in the CIV games.
__________________
HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email |
|
|
|
|
|
#2 | |
|
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
|
Quote:
You can even keep the hexagons, just mark them somehow so we know what they are.
__________________
GranitePenguin Ogre Line Editor |
|
|
|
|
|
|
#3 |
|
Join Date: Mar 2008
Location: Oregon
|
How about a flag showing the silhouette of the units within the hexagons? That wouldn't be too difficult to swing, right?
What I would really rather have is the ability to select individual units and issue them orders. I would feel more in control that way. To be honest, people play these games to feel like the commander - the big honcho cheese. Giving me less information about my forces makes me enjoy the game less, not more.
__________________
HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email Last edited by Toltrin; 05-10-2018 at 01:41 PM. |
|
|
|
|
|
#4 | |
|
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
|
Quote:
I was thinking about using a stack of ODE counters (or something similar).
__________________
GranitePenguin Ogre Line Editor |
|
|
|
|
|
|
#5 |
|
Join Date: Mar 2008
Location: Oregon
|
I meant symbolic flag of sorts. Maybe one where we can select individual units from those in the hex?
__________________
HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email |
|
|
|
![]() |
|
|