Re: Terminology - adjDX
Yes, it needs to be clearer which modifiers affect action sequence, and which don't... unless they ALL do.
Some experienced TFT players do have all DX modifiers affect action sequence.
However we did not do that, because it didn't make intuitive sense to us, and it also seems like a bit of a mess, since each figure may have several things they could do each of which might have a different DX adjustment, and if that affects action sequence, then it multiplies the potential action sequence into what seems to me an unmanageable thing. Especially for the positive modifiers: everyone with a rear or side target could go at +4 or +2 before they usually do, and then if you're using Aimed Shots, people need to decide if they want to go for the torso, or wait and go for the arm, or wait longer and go for the head... I haven't tried to play that way, but is seems hard to manage (and I'm usually the one who loves complexity... but only when I like what it adds).
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