Quote:
Originally Posted by Skarg
The rules do talk about declaring your Option during your Movement Phase, but that's done by the side moving first in any order, and then by the opposing side that moves second. Since you can change your Option to respond to events, there's usually little real need to say what your Option is during Movement except to help you handle what you're intending and remember how far you moved (because THAT limits what you can do when your Action comes up, well and also what you're doing can affect your adjDX, which can affect when you act).
And yes, TFT remains my favorite RPG & person-level combat system for its level of complexity.
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Generally, yes, I agree with this.
For the OP, we went through this in another thread, but the reason we play as we read the rules (everyone declares option then executes movement portion, side moving first determined by initiative roll) is that it does matter what you choose.
If I move more than half my movement, for example, I can't declare dodge, for example, and the person moving afterwards knows this. Another example, if I declare defend after moving half or less, and someone later has a higher DX than I do and attacks me, I am defending and that is that.
If the actions come around to me at some point, and no one has invoked my defend option, then I can change my option based on how far I moved. If everyone waits to declare until the action phase it just seems to be a circular mess, and isn't how we interpret the rules as they are written.