Re: Talents from Attributes Other Than IQ
My solution to this problem was to simply "pull" the "innate" talents (Charisma, Acute Hearing, etc.) and let players select one or two of them for free at the start when they created their characters. (Humans generally got two picks and the other races got one, because the other races received innate advantages of their own at creation.)
They could never get another one (your genetics don't change) except maybe through a WISH (and even then I had to think about it), while the other "learned" talents all still played the same way.
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