Quote:
Originally Posted by Rick_Smith
I have not thought about this deeply, but ST-6, DX-6, (IQ-7)x3 is just too complex. The core rules need to be simple, more marginal, (or less often used), rules can be more complex.
How about, the talent points you get are: ST, DX and IQ. But adjust the costs for the talents so that 32 points of talents (in 3 categories), works?
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What if at character creation the player selects one of the three Attributes to gain Talent Points from? Once set it stays with the character throughout their life.
A warrior could select ST to gain Talent Points, shifty characters DX and wizards IQ. Increasing their ability in their chosen Attribute increases their ability to gain Talents.
Talents would still have minimum IQ requirements, just as weapons have minimum ST requirements.