Quote:
Originally Posted by David Bofinger
I thought about this the other day and it seems to me the problem is that you need too high an IQ to make enough IQ talent points for an experienced character. So what if the rules were something like this: - Each talent requires one or more talent points of one or more types: ST, DX and IQ.
- The character's ST talent points are equal to its ST less 6.
- The character's DX talent points are equal to its DX less 6.
- The character's IQ talent points are equal to IQ, less 7, tripled.
and maybe also: - Instead of a ST talent point a character can spend two DX talent points.
- Instead of a DX talent point a character can spend two ST talent points.
...
All in all this seems to work reasonably well. I think it would require play-testing to know if it was fun.
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Hi David,
I have not thought about this deeply, but ST-6, DX-6, (IQ-7)x3 is just too complex. The core rules need to be simple, more marginal, (or less often used), rules can be more complex.
How about, the talent points you get are: ST, DX and IQ. But adjust the costs for the talents so that 32 points of talents (in 3 categories), works?
Warm regards, Rick.